public class SlotMerchantResult extends Slot
Modifier and Type | Field and Description |
---|---|
private int |
field_75231_g |
private IMerchant |
theMerchant
"Instance" of the Merchant.
|
private InventoryMerchant |
theMerchantInventory
Merchant's inventory.
|
private EntityPlayer |
thePlayer
The Player whos trying to buy/sell stuff.
|
inventory, slotNumber, xDisplayPosition, yDisplayPosition
Constructor and Description |
---|
SlotMerchantResult(EntityPlayer player,
IMerchant merchant,
InventoryMerchant merchantInventory,
int slotIndex,
int xPosition,
int yPosition) |
Modifier and Type | Method and Description |
---|---|
ItemStack |
decrStackSize(int amount)
Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.
|
private boolean |
doTrade(MerchantRecipe trade,
ItemStack firstItem,
ItemStack secondItem) |
boolean |
isItemValid(ItemStack stack)
Check if the stack is a valid item for this slot.
|
protected void |
onCrafting(ItemStack stack)
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
|
protected void |
onCrafting(ItemStack stack,
int amount)
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
|
void |
onPickupFromSlot(EntityPlayer playerIn,
ItemStack stack) |
canBeHovered, canTakeStack, getHasStack, getItemStackLimit, getSlotStackLimit, getSlotTexture, getStack, isHere, onSlotChange, onSlotChanged, putStack
private final InventoryMerchant theMerchantInventory
private EntityPlayer thePlayer
private int field_75231_g
private final IMerchant theMerchant
public SlotMerchantResult(EntityPlayer player, IMerchant merchant, InventoryMerchant merchantInventory, int slotIndex, int xPosition, int yPosition)
public boolean isItemValid(ItemStack stack)
isItemValid
in class Slot
public ItemStack decrStackSize(int amount)
decrStackSize
in class Slot
protected void onCrafting(ItemStack stack, int amount)
onCrafting
in class Slot
protected void onCrafting(ItemStack stack)
onCrafting
in class Slot
public void onPickupFromSlot(EntityPlayer playerIn, ItemStack stack)
onPickupFromSlot
in class Slot
private boolean doTrade(MerchantRecipe trade, ItemStack firstItem, ItemStack secondItem)