public class SlotFurnaceOutput extends Slot
| Modifier and Type | Field and Description |
|---|---|
private int |
field_75228_b |
private EntityPlayer |
thePlayer
The player that is using the GUI where this slot resides.
|
inventory, slotNumber, xDisplayPosition, yDisplayPosition| Constructor and Description |
|---|
SlotFurnaceOutput(EntityPlayer player,
IInventory inventoryIn,
int slotIndex,
int xPosition,
int yPosition) |
| Modifier and Type | Method and Description |
|---|---|
ItemStack |
decrStackSize(int amount)
Decrease the size of the stack in slot (first int arg) by the amount of the second int arg.
|
boolean |
isItemValid(ItemStack stack)
Check if the stack is a valid item for this slot.
|
protected void |
onCrafting(ItemStack stack)
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
|
protected void |
onCrafting(ItemStack stack,
int amount)
the itemStack passed in is the output - ie, iron ingots, and pickaxes, not ore and wood.
|
void |
onPickupFromSlot(EntityPlayer playerIn,
ItemStack stack) |
canBeHovered, canTakeStack, getHasStack, getItemStackLimit, getSlotStackLimit, getSlotTexture, getStack, isHere, onSlotChange, onSlotChanged, putStackprivate EntityPlayer thePlayer
private int field_75228_b
public SlotFurnaceOutput(EntityPlayer player, IInventory inventoryIn, int slotIndex, int xPosition, int yPosition)
public boolean isItemValid(ItemStack stack)
isItemValid in class Slotpublic ItemStack decrStackSize(int amount)
decrStackSize in class Slotpublic void onPickupFromSlot(EntityPlayer playerIn, ItemStack stack)
onPickupFromSlot in class Slotprotected void onCrafting(ItemStack stack, int amount)
onCrafting in class Slotprotected void onCrafting(ItemStack stack)
onCrafting in class Slot