static class EntityPigZombie.AIHurtByAggressor extends EntityAIHurtByTarget
shouldCheckSight, taskOwner
Constructor and Description |
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AIHurtByAggressor(EntityPigZombie p_i45828_1_) |
Modifier and Type | Method and Description |
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protected void |
setEntityAttackTarget(EntityCreature creatureIn,
EntityLivingBase entityLivingBaseIn) |
shouldExecute, startExecuting
continueExecuting, getTargetDistance, isSuitableTarget, isSuitableTarget, resetTask
getMutexBits, isInterruptible, setMutexBits, updateTask
public AIHurtByAggressor(EntityPigZombie p_i45828_1_)
protected void setEntityAttackTarget(EntityCreature creatureIn, EntityLivingBase entityLivingBaseIn)
setEntityAttackTarget
in class EntityAIHurtByTarget