public class EntityAIOwnerHurtTarget extends EntityAITarget
Modifier and Type | Field and Description |
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private int |
field_142050_e |
(package private) EntityTameable |
theEntityTameable |
(package private) EntityLivingBase |
theTarget |
shouldCheckSight, taskOwner
Constructor and Description |
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EntityAIOwnerHurtTarget(EntityTameable theEntityTameableIn) |
Modifier and Type | Method and Description |
---|---|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
continueExecuting, getTargetDistance, isSuitableTarget, isSuitableTarget, resetTask
getMutexBits, isInterruptible, setMutexBits, updateTask
EntityTameable theEntityTameable
EntityLivingBase theTarget
private int field_142050_e
public EntityAIOwnerHurtTarget(EntityTameable theEntityTameableIn)
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
public void startExecuting()
startExecuting
in class EntityAITarget