public static class StructureOceanMonument.StartMonument extends StructureStart
| Modifier and Type | Field and Description |
|---|---|
private boolean |
field_175790_d |
private java.util.Set<ChunkCoordIntPair> |
field_175791_c |
boundingBox, components| Constructor and Description |
|---|
StartMonument() |
StartMonument(World worldIn,
java.util.Random p_i45607_2_,
int p_i45607_3_,
int p_i45607_4_) |
| Modifier and Type | Method and Description |
|---|---|
void |
func_175787_b(ChunkCoordIntPair pair) |
boolean |
func_175788_a(ChunkCoordIntPair pair) |
private void |
func_175789_b(World worldIn,
java.util.Random p_175789_2_,
int p_175789_3_,
int p_175789_4_) |
void |
generateStructure(World worldIn,
java.util.Random rand,
StructureBoundingBox structurebb)
Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
|
void |
readFromNBT(NBTTagCompound tagCompound) |
void |
writeToNBT(NBTTagCompound tagCompound) |
getBoundingBox, getChunkPosX, getChunkPosZ, getComponents, isSizeableStructure, markAvailableHeight, readStructureComponentsFromNBT, setRandomHeight, updateBoundingBox, writeStructureComponentsToNBTprivate java.util.Set<ChunkCoordIntPair> field_175791_c
private boolean field_175790_d
public StartMonument()
public StartMonument(World worldIn, java.util.Random p_i45607_2_, int p_i45607_3_, int p_i45607_4_)
private void func_175789_b(World worldIn, java.util.Random p_175789_2_, int p_175789_3_, int p_175789_4_)
public void generateStructure(World worldIn, java.util.Random rand, StructureBoundingBox structurebb)
StructureStartgenerateStructure in class StructureStartpublic boolean func_175788_a(ChunkCoordIntPair pair)
func_175788_a in class StructureStartpublic void func_175787_b(ChunkCoordIntPair pair)
func_175787_b in class StructureStartpublic void writeToNBT(NBTTagCompound tagCompound)
writeToNBT in class StructureStartpublic void readFromNBT(NBTTagCompound tagCompound)
readFromNBT in class StructureStart