public static class ComponentScatteredFeaturePieces.SwampHut extends ComponentScatteredFeaturePieces.Feature
StructureComponent.BlockSelector| Modifier and Type | Field and Description |
|---|---|
private boolean |
hasWitch |
field_74936_d, scatteredFeatureSizeX, scatteredFeatureSizeY, scatteredFeatureSizeZboundingBox, componentType, coordBaseMode| Constructor and Description |
|---|
SwampHut() |
SwampHut(java.util.Random p_i2066_1_,
int p_i2066_2_,
int p_i2066_3_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn)
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
the end, it adds Fences...
|
protected void |
readStructureFromNBT(NBTTagCompound tagCompound)
(abstract) Helper method to read subclass data from NBT
|
protected void |
writeStructureToNBT(NBTTagCompound tagCompound)
(abstract) Helper method to write subclass data to NBT
|
func_74935_abuildComponent, clearCurrentPositionBlocksUpwards, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_175805_a, func_181138_a, generateChestContents, generateDispenserContents, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, placeDoorCurrentPosition, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockStatepublic SwampHut()
public SwampHut(java.util.Random p_i2066_1_,
int p_i2066_2_,
int p_i2066_3_)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
StructureComponentwriteStructureToNBT in class ComponentScatteredFeaturePieces.Featureprotected void readStructureFromNBT(NBTTagCompound tagCompound)
StructureComponentreadStructureFromNBT in class ComponentScatteredFeaturePieces.Featurepublic boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
StructureComponentaddComponentParts in class StructureComponent