public static class ComponentScatteredFeaturePieces.SwampHut extends ComponentScatteredFeaturePieces.Feature
StructureComponent.BlockSelector
Modifier and Type | Field and Description |
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private boolean |
hasWitch |
field_74936_d, scatteredFeatureSizeX, scatteredFeatureSizeY, scatteredFeatureSizeZ
boundingBox, componentType, coordBaseMode
Constructor and Description |
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SwampHut() |
SwampHut(java.util.Random p_i2066_1_,
int p_i2066_2_,
int p_i2066_3_) |
Modifier and Type | Method and Description |
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boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn)
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at
the end, it adds Fences...
|
protected void |
readStructureFromNBT(NBTTagCompound tagCompound)
(abstract) Helper method to read subclass data from NBT
|
protected void |
writeStructureToNBT(NBTTagCompound tagCompound)
(abstract) Helper method to write subclass data to NBT
|
func_74935_a
buildComponent, clearCurrentPositionBlocksUpwards, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_175805_a, func_181138_a, generateChestContents, generateDispenserContents, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, placeDoorCurrentPosition, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState
public SwampHut()
public SwampHut(java.util.Random p_i2066_1_, int p_i2066_2_, int p_i2066_3_)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
StructureComponent
writeStructureToNBT
in class ComponentScatteredFeaturePieces.Feature
protected void readStructureFromNBT(NBTTagCompound tagCompound)
StructureComponent
readStructureFromNBT
in class ComponentScatteredFeaturePieces.Feature
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
StructureComponent
addComponentParts
in class StructureComponent