public class DemoWorldServer extends WorldServer
Modifier and Type | Field and Description |
---|---|
private static long |
demoWorldSeed |
static WorldSettings |
demoWorldSettings |
disableLevelSaving, theChunkProviderServer, villageSiege
activeChunkSet, chunkProvider, DIST_HASH_MAGIC, entitiesById, findingSpawnPoint, isRemote, loadedEntityList, loadedTileEntityList, mapStorage, playerEntities, prevRainingStrength, prevThunderingStrength, provider, rainingStrength, rand, saveHandler, scheduledUpdatesAreImmediate, spawnHostileMobs, spawnPeacefulMobs, theProfiler, thunderingStrength, tickableTileEntities, unloadedEntityList, updateLCG, villageCollectionObj, weatherEffects, worldAccesses, worldInfo, worldScoreboard
Constructor and Description |
---|
DemoWorldServer(MinecraftServer server,
ISaveHandler saveHandlerIn,
WorldInfo worldInfoIn,
int dimensionId,
Profiler profilerIn) |
addBlockEvent, addScheduledTask, addWeatherEffect, adjustPosToNearbyEntity, areAllPlayersAsleep, canCreatureTypeSpawnHere, createBonusChest, createChunkProvider, flush, func_175712_a, getDefaultTeleporter, getEntityFromUuid, getEntityTracker, getMinecraftServer, getPendingBlockUpdates, getPlayerManager, getRenderDistanceChunks, getSpawnCoordinate, getSpawnListEntryForTypeAt, getTileEntitiesIn, init, initialize, isBlockModifiable, isBlockTickPending, isCallingFromMinecraftThread, newExplosion, onEntityAdded, onEntityRemoved, resetUpdateEntityTick, saveAllChunks, saveChunkData, saveLevel, scheduleBlockUpdate, scheduleUpdate, setEntityState, setInitialSpawnLocation, spawnParticle, spawnParticle, tick, tickUpdates, updateAllPlayersSleepingFlag, updateBlocks, updateBlockTick, updateEntities, updateEntityWithOptionalForce, updateWeather, wakeAllPlayers
addTileEntities, addTileEntity, addWorldAccess, addWorldInfoToCrashReport, calculateInitialSkylight, calculateInitialWeather, calculateSkylightSubtracted, canBlockBePlaced, canBlockFreeze, canBlockFreezeNoWater, canBlockFreezeWater, canBlockSeeSky, canLightningStrike, canSeeSky, canSnowAt, checkBlockCollision, checkLight, checkLightFor, checkNoEntityCollision, checkNoEntityCollision, checkSessionLock, countEntities, createExplosion, destroyBlock, doesBlockHaveSolidTopSurface, extendedLevelsInChunkCache, extinguishFire, findNearestEntityWithinAABB, forceBlockUpdateTick, func_147461_a, func_181544_b, func_181545_F, getActualHeight, getBiomeGenForCoords, getBlockDensity, getBlockState, getCelestialAngle, getCelestialAngleRadians, getChunkFromBlockCoords, getChunkFromChunkCoords, getChunkProvider, getChunksLowestHorizon, getClosestPlayer, getClosestPlayerToEntity, getCloudColour, getCollidingBoundingBoxes, getCombinedLight, getCurrentDate, getCurrentMoonPhaseFactor, getDebugLoadedEntities, getDifficulty, getDifficultyForLocation, getEntities, getEntitiesInAABBexcluding, getEntitiesWithinAABB, getEntitiesWithinAABB, getEntitiesWithinAABBExcludingEntity, getEntityByID, getFogColor, getGameRules, getGroundAboveSeaLevel, getHeight, getHeight, getHorizon, getLastLightningBolt, getLight, getLight, getLightBrightness, getLightFor, getLightFromNeighbors, getLightFromNeighborsFor, getLoadedEntityList, getMapStorage, getMoonPhase, getPlayerEntityByName, getPlayerEntityByUUID, getPlayers, getPrecipitationHeight, getProviderName, getRainStrength, getRedstonePower, getSaveHandler, getScoreboard, getSeed, getSkyColor, getSkylightSubtracted, getSpawnPoint, getStarBrightness, getStrongholdPos, getStrongPower, getStrongPower, getSunBrightness, getThunderStrength, getTileEntity, getTopSolidOrLiquidBlock, getTotalWorldTime, getUniqueDataId, getVillageCollection, getWorldBorder, getWorldChunkManager, getWorldInfo, getWorldTime, getWorldType, handleMaterialAcceleration, isAABBInMaterial, isAirBlock, isAnyLiquid, isAnyPlayerWithinRangeAt, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isBlockFullCube, isBlockIndirectlyGettingPowered, isBlockinHighHumidity, isBlockLoaded, isBlockLoaded, isBlockNormalCube, isBlockPowered, isChunkLoaded, isDaytime, isFindingSpawnPoint, isFlammableWithin, isInsideBorder, isMaterialInBB, isRaining, isSidePowered, isSpawnChunk, isThundering, joinEntityInSurroundings, loadEntities, loadItemData, makeFireworks, markBlockForUpdate, markBlockRangeForRenderUpdate, markBlockRangeForRenderUpdate, markBlocksDirtyVertical, markChunkDirty, markTileEntityForRemoval, notifyBlockOfStateChange, notifyLightSet, notifyNeighborsOfStateChange, notifyNeighborsOfStateExcept, notifyNeighborsRespectDebug, playAuxSFX, playAuxSFXAtEntity, playBroadcastSound, playMoodSoundAndCheckLight, playRecord, playSound, playSoundAtEntity, playSoundEffect, playSoundToNearExcept, rayTraceBlocks, rayTraceBlocks, rayTraceBlocks, removeEntity, removePlayerEntityDangerously, removeTileEntity, removeWorldAccess, sendBlockBreakProgress, sendQuittingDisconnectingPacket, setActivePlayerChunksAndCheckLight, setAllowedSpawnTypes, setBlockState, setBlockState, setBlockToAir, setItemData, setLastLightningBolt, setLightFor, setRainStrength, setRandomSeed, setSkylightSubtracted, setSpawnPoint, setThunderStrength, setTileEntity, setTotalWorldTime, setWorldTime, spawnEntityInWorld, spawnParticle, spawnParticle, unloadEntities, updateComparatorOutputLevel, updateEntity
private static final long demoWorldSeed
public static final WorldSettings demoWorldSettings
public DemoWorldServer(MinecraftServer server, ISaveHandler saveHandlerIn, WorldInfo worldInfoIn, int dimensionId, Profiler profilerIn)