public class BiomeGenSwamp extends BiomeGenBase
BiomeGenBase.Height, BiomeGenBase.SpawnListEntry, BiomeGenBase.TempCategorybeach, BIOME_ID_MAP, biomeID, biomeName, birchForest, birchForestHills, coldBeach, coldTaiga, coldTaigaHills, color, deepOcean, desert, desertHills, DOUBLE_PLANT_GENERATOR, enableRain, enableSnow, explorationBiomesList, extremeHills, extremeHillsEdge, extremeHillsPlus, field_150609_ah, field_180279_ad, fillerBlock, fillerBlockMetadata, forest, forestHills, frozenOcean, frozenRiver, GRASS_COLOR_NOISE, height_DeepOceans, height_Default, height_HighPlateaus, height_LowHills, height_LowIslands, height_LowPlains, height_MidHills, height_MidPlains, height_Oceans, height_PartiallySubmerged, height_RockyWaters, height_ShallowWaters, height_Shores, hell, iceMountains, icePlains, jungle, jungleEdge, jungleHills, maxHeight, megaTaiga, megaTaigaHills, mesa, mesaPlateau, mesaPlateau_F, minHeight, mushroomIsland, mushroomIslandShore, ocean, plains, rainfall, river, roofedForest, savanna, savannaPlateau, sky, spawnableCaveCreatureList, spawnableCreatureList, spawnableMonsterList, spawnableWaterCreatureList, stoneBeach, swampland, taiga, taigaHills, temperature, temperatureNoise, theBiomeDecorator, topBlock, waterColorMultiplier, worldGeneratorBigTree, worldGeneratorSwamp, worldGeneratorTrees| Modifier | Constructor and Description |
|---|---|
protected |
BiomeGenSwamp(int p_i1988_1_) |
| Modifier and Type | Method and Description |
|---|---|
WorldGenAbstractTree |
genBigTreeChance(java.util.Random rand) |
void |
genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int p_180622_4_,
int p_180622_5_,
double p_180622_6_) |
int |
getFoliageColorAtPos(BlockPos pos) |
int |
getGrassColorAtPos(BlockPos pos) |
BlockFlower.EnumFlowerType |
pickRandomFlower(java.util.Random rand,
BlockPos pos) |
canSpawnLightningBolt, createBiomeDecorator, createMutatedBiome, createMutation, decorate, func_150557_a, func_150563_c, generateBiomeTerrain, getBiome, getBiomeClass, getBiomeFromBiomeList, getBiomeGenArray, getEnableSnow, getFloatRainfall, getFloatTemperature, getIntRainfall, getRandomWorldGenForGrass, getSkyColorByTemp, getSpawnableList, getSpawningChance, getTempCategory, isEqualTo, isHighHumidity, isSnowyBiome, setBiomeName, setColor, setDisableRain, setEnableSnow, setFillerBlockMetadata, setHeight, setTemperatureRainfallpublic WorldGenAbstractTree genBigTreeChance(java.util.Random rand)
genBigTreeChance in class BiomeGenBasepublic int getGrassColorAtPos(BlockPos pos)
getGrassColorAtPos in class BiomeGenBasepublic int getFoliageColorAtPos(BlockPos pos)
getFoliageColorAtPos in class BiomeGenBasepublic BlockFlower.EnumFlowerType pickRandomFlower(java.util.Random rand, BlockPos pos)
pickRandomFlower in class BiomeGenBasepublic void genTerrainBlocks(World worldIn, java.util.Random rand, ChunkPrimer chunkPrimerIn, int p_180622_4_, int p_180622_5_, double p_180622_6_)
genTerrainBlocks in class BiomeGenBase