public class BiomeGenSwamp extends BiomeGenBase
BiomeGenBase.Height, BiomeGenBase.SpawnListEntry, BiomeGenBase.TempCategory
beach, BIOME_ID_MAP, biomeID, biomeName, birchForest, birchForestHills, coldBeach, coldTaiga, coldTaigaHills, color, deepOcean, desert, desertHills, DOUBLE_PLANT_GENERATOR, enableRain, enableSnow, explorationBiomesList, extremeHills, extremeHillsEdge, extremeHillsPlus, field_150609_ah, field_180279_ad, fillerBlock, fillerBlockMetadata, forest, forestHills, frozenOcean, frozenRiver, GRASS_COLOR_NOISE, height_DeepOceans, height_Default, height_HighPlateaus, height_LowHills, height_LowIslands, height_LowPlains, height_MidHills, height_MidPlains, height_Oceans, height_PartiallySubmerged, height_RockyWaters, height_ShallowWaters, height_Shores, hell, iceMountains, icePlains, jungle, jungleEdge, jungleHills, maxHeight, megaTaiga, megaTaigaHills, mesa, mesaPlateau, mesaPlateau_F, minHeight, mushroomIsland, mushroomIslandShore, ocean, plains, rainfall, river, roofedForest, savanna, savannaPlateau, sky, spawnableCaveCreatureList, spawnableCreatureList, spawnableMonsterList, spawnableWaterCreatureList, stoneBeach, swampland, taiga, taigaHills, temperature, temperatureNoise, theBiomeDecorator, topBlock, waterColorMultiplier, worldGeneratorBigTree, worldGeneratorSwamp, worldGeneratorTrees
Modifier | Constructor and Description |
---|---|
protected |
BiomeGenSwamp(int p_i1988_1_) |
Modifier and Type | Method and Description |
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WorldGenAbstractTree |
genBigTreeChance(java.util.Random rand) |
void |
genTerrainBlocks(World worldIn,
java.util.Random rand,
ChunkPrimer chunkPrimerIn,
int p_180622_4_,
int p_180622_5_,
double p_180622_6_) |
int |
getFoliageColorAtPos(BlockPos pos) |
int |
getGrassColorAtPos(BlockPos pos) |
BlockFlower.EnumFlowerType |
pickRandomFlower(java.util.Random rand,
BlockPos pos) |
canSpawnLightningBolt, createBiomeDecorator, createMutatedBiome, createMutation, decorate, func_150557_a, func_150563_c, generateBiomeTerrain, getBiome, getBiomeClass, getBiomeFromBiomeList, getBiomeGenArray, getEnableSnow, getFloatRainfall, getFloatTemperature, getIntRainfall, getRandomWorldGenForGrass, getSkyColorByTemp, getSpawnableList, getSpawningChance, getTempCategory, isEqualTo, isHighHumidity, isSnowyBiome, setBiomeName, setColor, setDisableRain, setEnableSnow, setFillerBlockMetadata, setHeight, setTemperatureRainfall
public WorldGenAbstractTree genBigTreeChance(java.util.Random rand)
genBigTreeChance
in class BiomeGenBase
public int getGrassColorAtPos(BlockPos pos)
getGrassColorAtPos
in class BiomeGenBase
public int getFoliageColorAtPos(BlockPos pos)
getFoliageColorAtPos
in class BiomeGenBase
public BlockFlower.EnumFlowerType pickRandomFlower(java.util.Random rand, BlockPos pos)
pickRandomFlower
in class BiomeGenBase
public void genTerrainBlocks(World worldIn, java.util.Random rand, ChunkPrimer chunkPrimerIn, int p_180622_4_, int p_180622_5_, double p_180622_6_)
genTerrainBlocks
in class BiomeGenBase