public class TileEntityDaylightDetector extends TileEntity implements ITickable
blockType, pos, tileEntityInvalid, worldObj
Constructor and Description |
---|
TileEntityDaylightDetector() |
Modifier and Type | Method and Description |
---|---|
void |
update()
Like the old updateEntity(), except more generic.
|
addInfoToCrashReport, createAndLoadEntity, func_183000_F, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceSq, getMaxRenderDistanceSquared, getPos, getWorld, hasWorldObj, invalidate, isInvalid, markDirty, readFromNBT, receiveClientEvent, setPos, setWorldObj, updateContainingBlockInfo, validate, writeToNBT