public class TileEntityBrewingStand extends TileEntityLockable implements ITickable, ISidedInventory
| Modifier and Type | Field and Description |
|---|---|
private ItemStack[] |
brewingItemStacks
The ItemStacks currently placed in the slots of the brewing stand
|
private int |
brewTime |
private java.lang.String |
customName |
private boolean[] |
filledSlots
an integer with each bit specifying whether that slot of the stand contains a potion
|
private Item |
ingredientID
used to check if the current ingredient has been removed from the brewing stand during brewing
|
private static int[] |
inputSlots
an array of the input slot indices
|
private static int[] |
outputSlots
an array of the output slot indices
|
blockType, pos, tileEntityInvalid, worldObj| Constructor and Description |
|---|
TileEntityBrewingStand() |
| Modifier and Type | Method and Description |
|---|---|
private void |
brewPotions() |
private boolean |
canBrew() |
boolean |
canExtractItem(int index,
ItemStack stack,
EnumFacing direction)
Returns true if automation can extract the given item in the given slot from the given side.
|
boolean |
canInsertItem(int index,
ItemStack itemStackIn,
EnumFacing direction)
Returns true if automation can insert the given item in the given slot from the given side.
|
void |
clear() |
void |
closeInventory(EntityPlayer player) |
Container |
createContainer(InventoryPlayer playerInventory,
EntityPlayer playerIn) |
ItemStack |
decrStackSize(int index,
int count)
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
|
boolean[] |
func_174902_m() |
int |
getField(int id) |
int |
getFieldCount() |
java.lang.String |
getGuiID() |
int |
getInventoryStackLimit()
Returns the maximum stack size for a inventory slot.
|
java.lang.String |
getName()
Gets the name of this command sender (usually username, but possibly "Rcon")
|
private int |
getPotionResult(int meta,
ItemStack stack)
The result of brewing a potion of the specified damage value with an ingredient itemstack.
|
int |
getSizeInventory()
Returns the number of slots in the inventory.
|
int[] |
getSlotsForFace(EnumFacing side) |
ItemStack |
getStackInSlot(int index)
Returns the stack in the given slot.
|
boolean |
hasCustomName()
Returns true if this thing is named
|
boolean |
isItemValidForSlot(int index,
ItemStack stack)
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
|
boolean |
isUseableByPlayer(EntityPlayer player)
Do not make give this method the name canInteractWith because it clashes with Container
|
void |
openInventory(EntityPlayer player) |
void |
readFromNBT(NBTTagCompound compound) |
ItemStack |
removeStackFromSlot(int index)
Removes a stack from the given slot and returns it.
|
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int index,
ItemStack stack)
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
|
void |
setName(java.lang.String name) |
void |
update()
Like the old updateEntity(), except more generic.
|
void |
writeToNBT(NBTTagCompound compound) |
getDisplayName, getLockCode, isLocked, setLockCodeaddInfoToCrashReport, createAndLoadEntity, func_183000_F, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceSq, getMaxRenderDistanceSquared, getPos, getWorld, hasWorldObj, invalidate, isInvalid, markDirty, receiveClientEvent, setPos, setWorldObj, updateContainingBlockInfo, validateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitmarkDirtygetDisplayNameprivate static final int[] inputSlots
private static final int[] outputSlots
private ItemStack[] brewingItemStacks
private int brewTime
private boolean[] filledSlots
private Item ingredientID
private java.lang.String customName
public java.lang.String getName()
getName in interface IWorldNameablepublic boolean hasCustomName()
hasCustomName in interface IWorldNameablepublic void setName(java.lang.String name)
public int getSizeInventory()
getSizeInventory in interface IInventorypublic void update()
private boolean canBrew()
private void brewPotions()
private int getPotionResult(int meta,
ItemStack stack)
public void readFromNBT(NBTTagCompound compound)
readFromNBT in class TileEntityLockablepublic void writeToNBT(NBTTagCompound compound)
writeToNBT in class TileEntityLockablepublic ItemStack getStackInSlot(int index)
getStackInSlot in interface IInventorypublic ItemStack decrStackSize(int index, int count)
decrStackSize in interface IInventorypublic ItemStack removeStackFromSlot(int index)
removeStackFromSlot in interface IInventorypublic void setInventorySlotContents(int index,
ItemStack stack)
setInventorySlotContents in interface IInventorypublic int getInventoryStackLimit()
getInventoryStackLimit in interface IInventorypublic boolean isUseableByPlayer(EntityPlayer player)
isUseableByPlayer in interface IInventorypublic void openInventory(EntityPlayer player)
openInventory in interface IInventorypublic void closeInventory(EntityPlayer player)
closeInventory in interface IInventorypublic boolean isItemValidForSlot(int index,
ItemStack stack)
isItemValidForSlot in interface IInventorypublic boolean[] func_174902_m()
public int[] getSlotsForFace(EnumFacing side)
getSlotsForFace in interface ISidedInventorypublic boolean canInsertItem(int index,
ItemStack itemStackIn,
EnumFacing direction)
canInsertItem in interface ISidedInventorypublic boolean canExtractItem(int index,
ItemStack stack,
EnumFacing direction)
canExtractItem in interface ISidedInventorypublic java.lang.String getGuiID()
getGuiID in interface IInteractionObjectpublic Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
createContainer in interface IInteractionObjectpublic int getField(int id)
getField in interface IInventorypublic void setField(int id,
int value)
setField in interface IInventorypublic int getFieldCount()
getFieldCount in interface IInventorypublic void clear()
clear in interface IInventory