public class S01PacketJoinGame extends java.lang.Object implements Packet<INetHandlerPlayClient>
| Modifier and Type | Field and Description |
|---|---|
private EnumDifficulty |
difficulty |
private int |
dimension |
private int |
entityId |
private WorldSettings.GameType |
gameType |
private boolean |
hardcoreMode |
private int |
maxPlayers |
private boolean |
reducedDebugInfo |
private WorldType |
worldType |
| Constructor and Description |
|---|
S01PacketJoinGame() |
S01PacketJoinGame(int entityIdIn,
WorldSettings.GameType gameTypeIn,
boolean hardcoreModeIn,
int dimensionIn,
EnumDifficulty difficultyIn,
int maxPlayersIn,
WorldType worldTypeIn,
boolean reducedDebugInfoIn) |
| Modifier and Type | Method and Description |
|---|---|
EnumDifficulty |
getDifficulty() |
int |
getDimension() |
int |
getEntityId() |
WorldSettings.GameType |
getGameType() |
int |
getMaxPlayers() |
WorldType |
getWorldType() |
boolean |
isHardcoreMode() |
boolean |
isReducedDebugInfo() |
void |
processPacket(INetHandlerPlayClient handler)
Passes this Packet on to the NetHandler for processing.
|
void |
readPacketData(PacketBuffer buf)
Reads the raw packet data from the data stream.
|
void |
writePacketData(PacketBuffer buf)
Writes the raw packet data to the data stream.
|
private int entityId
private boolean hardcoreMode
private WorldSettings.GameType gameType
private int dimension
private EnumDifficulty difficulty
private int maxPlayers
private WorldType worldType
private boolean reducedDebugInfo
public S01PacketJoinGame()
public S01PacketJoinGame(int entityIdIn,
WorldSettings.GameType gameTypeIn,
boolean hardcoreModeIn,
int dimensionIn,
EnumDifficulty difficultyIn,
int maxPlayersIn,
WorldType worldTypeIn,
boolean reducedDebugInfoIn)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData in interface Packet<INetHandlerPlayClient>java.io.IOExceptionpublic void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData in interface Packet<INetHandlerPlayClient>java.io.IOExceptionpublic void processPacket(INetHandlerPlayClient handler)
processPacket in interface Packet<INetHandlerPlayClient>public int getEntityId()
public boolean isHardcoreMode()
public WorldSettings.GameType getGameType()
public int getDimension()
public EnumDifficulty getDifficulty()
public int getMaxPlayers()
public WorldType getWorldType()
public boolean isReducedDebugInfo()