public class ContainerHorseInventory extends Container
Modifier and Type | Field and Description |
---|---|
private IInventory |
horseInventory |
private EntityHorse |
theHorse |
crafters, inventoryItemStacks, inventorySlots, windowId
Constructor and Description |
---|
ContainerHorseInventory(IInventory playerInventory,
IInventory horseInventoryIn,
EntityHorse horse,
EntityPlayer player) |
Modifier and Type | Method and Description |
---|---|
boolean |
canInteractWith(EntityPlayer playerIn) |
void |
onContainerClosed(EntityPlayer playerIn)
Called when the container is closed.
|
ItemStack |
transferStackInSlot(EntityPlayer playerIn,
int index)
Take a stack from the specified inventory slot.
|
addSlotToContainer, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, computeStackSize, detectAndSendChanges, enchantItem, extractDragMode, func_94534_d, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getSlot, getSlotFromInventory, isValidDragMode, mergeItemStack, onCraftGuiOpened, onCraftMatrixChanged, putStackInSlot, putStacksInSlots, removeCraftingFromCrafters, resetDrag, retrySlotClick, setCanCraft, slotClick, updateProgressBar
private IInventory horseInventory
private EntityHorse theHorse
public ContainerHorseInventory(IInventory playerInventory, IInventory horseInventoryIn, EntityHorse horse, EntityPlayer player)
public boolean canInteractWith(EntityPlayer playerIn)
canInteractWith
in class Container
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
transferStackInSlot
in class Container
public void onContainerClosed(EntityPlayer playerIn)
onContainerClosed
in class Container