public class EntityWitch extends EntityMob implements IRangedAttackMob
EntityLiving.SpawnPlacementType| Modifier and Type | Field and Description |
|---|---|
private static AttributeModifier |
MODIFIER |
private static java.util.UUID |
MODIFIER_UUID |
private int |
witchAttackTimer
Timer used as interval for a witch's attack, decremented every tick if aggressive and when reaches zero the witch
will throw a potion at the target entity.
|
private static Item[] |
witchDrops
List of items a witch should drop on death.
|
FLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUIDequipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_70741_aB, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_181016_an, field_181017_ao, field_181018_ap, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObjmobSelector, VISIBLE_MOB_SELECTOR| Constructor and Description |
|---|
EntityWitch(World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyEntityAttributes() |
protected float |
applyPotionDamageCalculations(DamageSource source,
float damage)
Reduces damage, depending on potions
|
void |
attackEntityWithRangedAttack(EntityLivingBase p_82196_1_,
float p_82196_2_)
Attack the specified entity using a ranged attack.
|
protected void |
dropFewItems(boolean p_70628_1_,
int p_70628_2_)
Drop 0-2 items of this living's type
|
protected void |
entityInit() |
boolean |
getAggressive()
Return whether this witch is aggressive at an entity.
|
protected java.lang.String |
getDeathSound()
Returns the sound this mob makes on death.
|
float |
getEyeHeight() |
protected java.lang.String |
getHurtSound()
Returns the sound this mob makes when it is hurt.
|
protected java.lang.String |
getLivingSound()
Returns the sound this mob makes while it's alive.
|
void |
handleStatusUpdate(byte id) |
void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
|
void |
setAggressive(boolean aggressive)
Set whether this witch is aggressive at an entity.
|
attackEntityAsMob, attackEntityFrom, canDropLoot, getBlockPathWeight, getCanSpawnHere, getFallSoundString, getSplashSound, getSwimSound, isValidLightLevel, onUpdatedetachHome, func_142017_o, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, setHomePosAndDistance, updateLeashedStateallowLeashing, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175448_a, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getDropItem, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getNewNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, interact, interactFirst, isAIDisabled, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, onInitialSpawn, playLivingSound, readEntityFromNBT, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateAITasks, updateEntityActionState, updateEquipmentIfNeeded, writeEntityToNBTaddPotionEffect, addRandomDrop, applyArmorCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_181013_g, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getCreatureAttribute, getEntityAttribute, getHealth, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, getTotalArmorValue, handleJumpLava, heal, isChild, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, markPotionsDirty, mountEntity, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updatePotionMetadata, updateRiddenaddChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEnchantments, applyEntityCollision, canAttackWithItem, canCommandSenderUseCommand, canRenderOnFire, canTriggerWalking, clientUpdateEntityNBT, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_174817_o, func_181012_aH, func_181014_aG, func_181015_d, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getFlag, getHorizontalFacing, getHoverEvent, getMaxInPortalTime, getMountedYOffset, getName, getNBTTagCompound, getParts, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCustomName, hashCode, hitByEntity, interactAt, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onDataWatcherUpdate, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, resetHeight, sendCommandFeedback, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSize, setSneaking, setVelocity, setWorld, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRiderPosition, verifyExplosion, writeMountToNBT, writeToNBT, writeToNBTOptionalprivate static final java.util.UUID MODIFIER_UUID
private static final AttributeModifier MODIFIER
private static final Item[] witchDrops
private int witchAttackTimer
public EntityWitch(World worldIn)
protected void entityInit()
entityInit in class EntityLivingprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityMobprotected java.lang.String getDeathSound()
getDeathSound in class EntityMobpublic void setAggressive(boolean aggressive)
public boolean getAggressive()
protected void applyEntityAttributes()
applyEntityAttributes in class EntityMobpublic void onLivingUpdate()
onLivingUpdate in class EntityMobpublic void handleStatusUpdate(byte id)
handleStatusUpdate in class EntityLivingprotected float applyPotionDamageCalculations(DamageSource source, float damage)
applyPotionDamageCalculations in class EntityLivingBaseprotected void dropFewItems(boolean p_70628_1_,
int p_70628_2_)
dropFewItems in class EntityLivingpublic void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
attackEntityWithRangedAttack in interface IRangedAttackMobpublic float getEyeHeight()
getEyeHeight in class Entity