static class EntityGuardian.AIGuardianAttack extends EntityAIBase
| Modifier and Type | Field and Description |
|---|---|
private EntityGuardian |
theEntity |
private int |
tickCounter |
| Constructor and Description |
|---|
AIGuardianAttack(EntityGuardian p_i45833_1_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
continueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
|
void |
resetTask()
Resets the task
|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
void |
updateTask()
Updates the task
|
getMutexBits, isInterruptible, setMutexBitsprivate EntityGuardian theEntity
private int tickCounter
public AIGuardianAttack(EntityGuardian p_i45833_1_)
public boolean shouldExecute()
EntityAIBaseshouldExecute in class EntityAIBasepublic boolean continueExecuting()
EntityAIBasecontinueExecuting in class EntityAIBasepublic void startExecuting()
EntityAIBasestartExecuting in class EntityAIBasepublic void resetTask()
EntityAIBaseresetTask in class EntityAIBasepublic void updateTask()
EntityAIBaseupdateTask in class EntityAIBase