static class EntityBlaze.AIFireballAttack extends EntityAIBase
Modifier and Type | Field and Description |
---|---|
private EntityBlaze |
blaze |
private int |
field_179467_b |
private int |
field_179468_c |
Constructor and Description |
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AIFireballAttack(EntityBlaze p_i45846_1_) |
Modifier and Type | Method and Description |
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void |
resetTask()
Resets the task
|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
void |
updateTask()
Updates the task
|
continueExecuting, getMutexBits, isInterruptible, setMutexBits
private EntityBlaze blaze
private int field_179467_b
private int field_179468_c
public AIFireballAttack(EntityBlaze p_i45846_1_)
public boolean shouldExecute()
EntityAIBase
shouldExecute
in class EntityAIBase
public void startExecuting()
EntityAIBase
startExecuting
in class EntityAIBase
public void resetTask()
EntityAIBase
resetTask
in class EntityAIBase
public void updateTask()
EntityAIBase
updateTask
in class EntityAIBase