public class TileEntityChestRenderer extends TileEntitySpecialRenderer<TileEntityChest>
Modifier and Type | Field and Description |
---|---|
private boolean |
isChristams |
private ModelChest |
largeChest |
private ModelChest |
simpleChest |
private static ResourceLocation |
textureChristmas |
private static ResourceLocation |
textureChristmasDouble |
private static ResourceLocation |
textureNormal |
private static ResourceLocation |
textureNormalDouble |
private static ResourceLocation |
textureTrapped |
private static ResourceLocation |
textureTrappedDouble |
DESTROY_STAGES, rendererDispatcher
Constructor and Description |
---|
TileEntityChestRenderer() |
Modifier and Type | Method and Description |
---|---|
void |
renderTileEntityAt(TileEntityChest te,
double x,
double y,
double z,
float partialTicks,
int destroyStage) |
bindTexture, func_181055_a, getFontRenderer, getWorld, setRendererDispatcher
private static final ResourceLocation textureTrappedDouble
private static final ResourceLocation textureChristmasDouble
private static final ResourceLocation textureNormalDouble
private static final ResourceLocation textureTrapped
private static final ResourceLocation textureChristmas
private static final ResourceLocation textureNormal
private ModelChest simpleChest
private ModelChest largeChest
private boolean isChristams
public void renderTileEntityAt(TileEntityChest te, double x, double y, double z, float partialTicks, int destroyStage)
renderTileEntityAt
in class TileEntitySpecialRenderer<TileEntityChest>