public class RenderRabbit extends RenderLiving<EntityRabbit>
Modifier and Type | Field and Description |
---|---|
private static ResourceLocation |
BLACK |
private static ResourceLocation |
BROWN |
private static ResourceLocation |
CAERBANNOG |
private static ResourceLocation |
GOLD |
private static ResourceLocation |
SALT |
private static ResourceLocation |
TOAST |
private static ResourceLocation |
WHITE |
private static ResourceLocation |
WHITE_SPLOTCHED |
brightnessBuffer, layerRenderers, mainModel, renderOutlines
renderManager, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderRabbit(RenderManager renderManagerIn,
ModelBase modelBaseIn,
float shadowSizeIn) |
Modifier and Type | Method and Description |
---|---|
protected ResourceLocation |
getEntityTexture(EntityRabbit entity)
Returns the location of an entity's texture.
|
canRenderName, doRender, func_177105_a, renderLeash, shouldRender
addLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, preRenderCallback, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setRenderOutlines, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderOffsetAABB, renderOffsetLivingLabel
private static final ResourceLocation BROWN
private static final ResourceLocation WHITE
private static final ResourceLocation BLACK
private static final ResourceLocation GOLD
private static final ResourceLocation SALT
private static final ResourceLocation WHITE_SPLOTCHED
private static final ResourceLocation TOAST
private static final ResourceLocation CAERBANNOG
public RenderRabbit(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
protected ResourceLocation getEntityTexture(EntityRabbit entity)
getEntityTexture
in class Render<EntityRabbit>