public class RenderEnderman extends RenderLiving<EntityEnderman>
Modifier and Type | Field and Description |
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private ModelEnderman |
endermanModel
The model of the enderman
|
private static ResourceLocation |
endermanTextures |
private java.util.Random |
rnd |
brightnessBuffer, layerRenderers, mainModel, renderOutlines
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderEnderman(RenderManager renderManagerIn) |
Modifier and Type | Method and Description |
---|---|
void |
doRender(EntityEnderman entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks)
Actually renders the given argument.
|
protected ResourceLocation |
getEntityTexture(EntityEnderman entity)
Returns the location of an entity's texture.
|
canRenderName, func_177105_a, renderLeash, shouldRender
addLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, preRenderCallback, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setRenderOutlines, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderOffsetAABB, renderOffsetLivingLabel
private static final ResourceLocation endermanTextures
private ModelEnderman endermanModel
private java.util.Random rnd
public RenderEnderman(RenderManager renderManagerIn)
public void doRender(EntityEnderman entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender
in class RenderLiving<EntityEnderman>
protected ResourceLocation getEntityTexture(EntityEnderman entity)
getEntityTexture
in class Render<EntityEnderman>