public class RenderChicken extends RenderLiving<EntityChicken>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
chickenTextures |
brightnessBuffer, layerRenderers, mainModel, renderOutlinesrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderChicken(RenderManager renderManagerIn,
ModelBase modelBaseIn,
float shadowSizeIn) |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceLocation |
getEntityTexture(EntityChicken entity)
Returns the location of an entity's texture.
|
protected float |
handleRotationFloat(EntityChicken livingBase,
float partialTicks)
Defines what float the third param in setRotationAngles of ModelBase is
|
canRenderName, doRender, func_177105_a, renderLeash, shouldRenderaddLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, preRenderCallback, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setRenderOutlines, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderOffsetAABB, renderOffsetLivingLabelprivate static final ResourceLocation chickenTextures
public RenderChicken(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
protected ResourceLocation getEntityTexture(EntityChicken entity)
getEntityTexture in class Render<EntityChicken>protected float handleRotationFloat(EntityChicken livingBase, float partialTicks)
handleRotationFloat in class RendererLivingEntity<EntityChicken>