public class FaceBakery
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
private static float |
field_178417_b |
private static float |
field_178418_a |
Constructor and Description |
---|
FaceBakery() |
Modifier and Type | Method and Description |
---|---|
private void |
fillVertexData(int[] faceData,
int vertexIndex,
EnumFacing facing,
BlockPartFace partFace,
float[] p_178402_5_,
TextureAtlasSprite sprite,
ModelRotation modelRotationIn,
BlockPartRotation partRotation,
boolean uvLocked,
boolean shade) |
private void |
func_178401_a(int p_178401_1_,
int[] p_178401_2_,
EnumFacing facing,
BlockFaceUV p_178401_4_,
TextureAtlasSprite p_178401_5_) |
private void |
func_178407_a(org.lwjgl.util.vector.Vector3f p_178407_1_,
BlockPartRotation partRotation) |
private void |
func_178408_a(int[] p_178408_1_,
EnumFacing p_178408_2_) |
void |
func_178409_a(int[] p_178409_1_,
EnumFacing facing,
BlockFaceUV p_178409_3_,
TextureAtlasSprite p_178409_4_) |
private float |
getFaceBrightness(EnumFacing facing) |
private int |
getFaceShadeColor(EnumFacing facing) |
static EnumFacing |
getFacingFromVertexData(int[] faceData) |
private org.lwjgl.util.vector.Matrix4f |
getMatrixIdentity() |
private float[] |
getPositionsDiv16(org.lwjgl.util.vector.Vector3f pos1,
org.lwjgl.util.vector.Vector3f pos2) |
BakedQuad |
makeBakedQuad(org.lwjgl.util.vector.Vector3f posFrom,
org.lwjgl.util.vector.Vector3f posTo,
BlockPartFace face,
TextureAtlasSprite sprite,
EnumFacing facing,
ModelRotation modelRotationIn,
BlockPartRotation partRotation,
boolean uvLocked,
boolean shade) |
private int[] |
makeQuadVertexData(BlockPartFace partFace,
TextureAtlasSprite sprite,
EnumFacing facing,
float[] p_178405_4_,
ModelRotation modelRotationIn,
BlockPartRotation partRotation,
boolean uvLocked,
boolean shade) |
private void |
rotateScale(org.lwjgl.util.vector.Vector3f position,
org.lwjgl.util.vector.Vector3f rotationOrigin,
org.lwjgl.util.vector.Matrix4f rotationMatrix,
org.lwjgl.util.vector.Vector3f scale) |
int |
rotateVertex(org.lwjgl.util.vector.Vector3f position,
EnumFacing facing,
int vertexIndex,
ModelRotation modelRotationIn,
boolean uvLocked) |
private void |
storeVertexData(int[] faceData,
int storeIndex,
int vertexIndex,
org.lwjgl.util.vector.Vector3f position,
int shadeColor,
TextureAtlasSprite sprite,
BlockFaceUV faceUV) |
private static final float field_178418_a
private static final float field_178417_b
public BakedQuad makeBakedQuad(org.lwjgl.util.vector.Vector3f posFrom, org.lwjgl.util.vector.Vector3f posTo, BlockPartFace face, TextureAtlasSprite sprite, EnumFacing facing, ModelRotation modelRotationIn, BlockPartRotation partRotation, boolean uvLocked, boolean shade)
private int[] makeQuadVertexData(BlockPartFace partFace, TextureAtlasSprite sprite, EnumFacing facing, float[] p_178405_4_, ModelRotation modelRotationIn, BlockPartRotation partRotation, boolean uvLocked, boolean shade)
private int getFaceShadeColor(EnumFacing facing)
private float getFaceBrightness(EnumFacing facing)
private float[] getPositionsDiv16(org.lwjgl.util.vector.Vector3f pos1, org.lwjgl.util.vector.Vector3f pos2)
private void fillVertexData(int[] faceData, int vertexIndex, EnumFacing facing, BlockPartFace partFace, float[] p_178402_5_, TextureAtlasSprite sprite, ModelRotation modelRotationIn, BlockPartRotation partRotation, boolean uvLocked, boolean shade)
private void storeVertexData(int[] faceData, int storeIndex, int vertexIndex, org.lwjgl.util.vector.Vector3f position, int shadeColor, TextureAtlasSprite sprite, BlockFaceUV faceUV)
private void func_178407_a(org.lwjgl.util.vector.Vector3f p_178407_1_, BlockPartRotation partRotation)
public int rotateVertex(org.lwjgl.util.vector.Vector3f position, EnumFacing facing, int vertexIndex, ModelRotation modelRotationIn, boolean uvLocked)
private void rotateScale(org.lwjgl.util.vector.Vector3f position, org.lwjgl.util.vector.Vector3f rotationOrigin, org.lwjgl.util.vector.Matrix4f rotationMatrix, org.lwjgl.util.vector.Vector3f scale)
private org.lwjgl.util.vector.Matrix4f getMatrixIdentity()
public static EnumFacing getFacingFromVertexData(int[] faceData)
public void func_178409_a(int[] p_178409_1_, EnumFacing facing, BlockFaceUV p_178409_3_, TextureAtlasSprite p_178409_4_)
private void func_178408_a(int[] p_178408_1_, EnumFacing p_178408_2_)
private void func_178401_a(int p_178401_1_, int[] p_178401_2_, EnumFacing facing, BlockFaceUV p_178401_4_, TextureAtlasSprite p_178401_5_)