public class ModelCreeper extends ModelBase
Modifier and Type | Field and Description |
---|---|
ModelRenderer |
body |
ModelRenderer |
creeperArmor |
ModelRenderer |
head |
ModelRenderer |
leg1 |
ModelRenderer |
leg2 |
ModelRenderer |
leg3 |
ModelRenderer |
leg4 |
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth
Constructor and Description |
---|
ModelCreeper() |
ModelCreeper(float p_i46366_1_) |
Modifier and Type | Method and Description |
---|---|
void |
render(Entity entityIn,
float p_78088_2_,
float p_78088_3_,
float p_78088_4_,
float p_78088_5_,
float p_78088_6_,
float scale)
Sets the models various rotation angles then renders the model.
|
void |
setRotationAngles(float p_78087_1_,
float p_78087_2_,
float p_78087_3_,
float p_78087_4_,
float p_78087_5_,
float p_78087_6_,
Entity entityIn)
Sets the model's various rotation angles.
|
copyModelAngles, getRandomModelBox, getTextureOffset, setLivingAnimations, setModelAttributes, setTextureOffset
public ModelRenderer head
public ModelRenderer creeperArmor
public ModelRenderer body
public ModelRenderer leg1
public ModelRenderer leg2
public ModelRenderer leg3
public ModelRenderer leg4
public ModelCreeper()
public ModelCreeper(float p_i46366_1_)
public void render(Entity entityIn, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float scale)
public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, float p_78087_5_, float p_78087_6_, Entity entityIn)
setRotationAngles
in class ModelBase