public class GuiEditSign extends GuiScreen
Modifier and Type | Field and Description |
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private GuiButton |
doneBtn
"Done" button for the GUI.
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private int |
editLine
The index of the line that is being edited.
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private TileEntitySign |
tileSign
Reference to the sign object.
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private int |
updateCounter
Counts the number of screen updates.
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allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, width
icons, optionsBackground, statIcons, zLevel
Constructor and Description |
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GuiEditSign(TileEntitySign teSign) |
Modifier and Type | Method and Description |
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protected void |
actionPerformed(GuiButton button)
Called by the controls from the buttonList when activated.
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void |
drawScreen(int mouseX,
int mouseY,
float partialTicks)
Draws the screen and all the components in it.
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void |
initGui()
Adds the buttons (and other controls) to the screen in question.
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protected void |
keyTyped(char typedChar,
int keyCode)
Fired when a key is typed (except F11 which toggles full screen).
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void |
onGuiClosed()
Called when the screen is unloaded.
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void |
updateScreen()
Called from the main game loop to update the screen.
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confirmClicked, doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, handleMouseInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, mouseClicked, mouseClickMove, mouseReleased, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setText, setWorldAndResolution
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
private TileEntitySign tileSign
private int updateCounter
private int editLine
private GuiButton doneBtn
public GuiEditSign(TileEntitySign teSign)
public void initGui()
public void onGuiClosed()
onGuiClosed
in class GuiScreen
public void updateScreen()
updateScreen
in class GuiScreen
protected void actionPerformed(GuiButton button) throws java.io.IOException
actionPerformed
in class GuiScreen
java.io.IOException
protected void keyTyped(char typedChar, int keyCode) throws java.io.IOException
public void drawScreen(int mouseX, int mouseY, float partialTicks)
drawScreen
in class GuiScreen