public class GuiStats extends GuiScreen implements IProgressMeter
Modifier and Type | Class and Description |
---|---|
(package private) class |
GuiStats.Stats |
(package private) class |
GuiStats.StatsBlock |
(package private) class |
GuiStats.StatsGeneral |
(package private) class |
GuiStats.StatsItem |
(package private) class |
GuiStats.StatsMobsList |
Modifier and Type | Field and Description |
---|---|
private GuiStats.StatsBlock |
blockStats |
private GuiSlot |
displaySlot |
private boolean |
doesGuiPauseGame
When true, the game will be paused when the gui is shown
|
private StatFileWriter |
field_146546_t |
private GuiStats.StatsGeneral |
generalStats |
private GuiStats.StatsItem |
itemStats |
private GuiStats.StatsMobsList |
mobStats |
protected GuiScreen |
parentScreen |
protected java.lang.String |
screenTitle |
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, width
icons, optionsBackground, statIcons, zLevel
lanSearchStates
Constructor and Description |
---|
GuiStats(GuiScreen p_i1071_1_,
StatFileWriter p_i1071_2_) |
Modifier and Type | Method and Description |
---|---|
protected void |
actionPerformed(GuiButton button)
Called by the controls from the buttonList when activated.
|
void |
createButtons() |
boolean |
doesGuiPauseGame()
Returns true if this GUI should pause the game when it is displayed in single-player
|
void |
doneLoading() |
private void |
drawButtonBackground(int p_146531_1_,
int p_146531_2_)
Draws a gray box that serves as a button background.
|
void |
drawScreen(int mouseX,
int mouseY,
float partialTicks)
Draws the screen and all the components in it.
|
private void |
drawSprite(int p_146527_1_,
int p_146527_2_,
int p_146527_3_,
int p_146527_4_)
Draws a sprite from assets/textures/gui/container/stats_icons.png
|
private void |
drawStatsScreen(int p_146521_1_,
int p_146521_2_,
Item p_146521_3_) |
void |
func_175366_f() |
void |
handleMouseInput()
Handles mouse input.
|
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
confirmClicked, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, getClipboardString, handleComponentClick, handleComponentHover, handleInput, handleKeyboardInput, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, keyTyped, mouseClicked, mouseClickMove, mouseReleased, onGuiClosed, onResize, renderToolTip, sendChatMessage, sendChatMessage, setClipboardString, setText, setWorldAndResolution, updateScreen
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
protected GuiScreen parentScreen
protected java.lang.String screenTitle
private GuiStats.StatsGeneral generalStats
private GuiStats.StatsItem itemStats
private GuiStats.StatsBlock blockStats
private GuiStats.StatsMobsList mobStats
private StatFileWriter field_146546_t
private GuiSlot displaySlot
private boolean doesGuiPauseGame
public GuiStats(GuiScreen p_i1071_1_, StatFileWriter p_i1071_2_)
public void initGui()
public void handleMouseInput() throws java.io.IOException
handleMouseInput
in class GuiScreen
java.io.IOException
public void func_175366_f()
public void createButtons()
protected void actionPerformed(GuiButton button) throws java.io.IOException
actionPerformed
in class GuiScreen
java.io.IOException
public void drawScreen(int mouseX, int mouseY, float partialTicks)
drawScreen
in class GuiScreen
public void doneLoading()
doneLoading
in interface IProgressMeter
public boolean doesGuiPauseGame()
doesGuiPauseGame
in class GuiScreen
private void drawStatsScreen(int p_146521_1_, int p_146521_2_, Item p_146521_3_)
private void drawButtonBackground(int p_146531_1_, int p_146531_2_)
private void drawSprite(int p_146527_1_, int p_146527_2_, int p_146527_3_, int p_146527_4_)