public abstract class BlockLog extends BlockRotatedPillar
| Modifier and Type | Class and Description |
|---|---|
static class |
BlockLog.EnumAxis |
Block.EnumOffsetType, Block.SoundType| Modifier and Type | Field and Description |
|---|---|
static PropertyEnum<BlockLog.EnumAxis> |
LOG_AXIS |
AXISBLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, enableStats, field_181083_K, fullBlock, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness| Constructor and Description |
|---|
BlockLog() |
| Modifier and Type | Method and Description |
|---|---|
void |
breakBlock(World worldIn,
BlockPos pos,
IBlockState state) |
IBlockState |
onBlockPlaced(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer)
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
IBlockstate
|
addCollisionBoxesToList, canCollideCheck, canDropFromExplosion, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, canReplace, canSilkHarvest, collisionRayTrace, colorMultiplier, colorMultiplier, createBlockState, createStackedBlock, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_181623_g, getActualState, getAmbientOcclusionLightValue, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getEnableStats, getExplosionResistance, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMetaFromState, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPlayerRelativeBlockHardness, getRenderColor, getRenderType, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateFromMeta, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getWeakPower, harvestBlock, hasComparatorInputOverride, hasTileEntity, isAssociatedBlock, isBlockNormalCube, isBlockSolid, isCollidable, isEqualTo, isFlowerPot, isFullBlock, isFullCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isTranslucent, isVisuallyOpaque, modifyAcceleration, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, onNeighborBlockChange, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, registerBlocks, requiresUpdates, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTickpublic static final PropertyEnum<BlockLog.EnumAxis> LOG_AXIS
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
breakBlock in class Blockpublic IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
onBlockPlaced in class Block