public abstract class BlockLog extends BlockRotatedPillar
Modifier and Type | Class and Description |
---|---|
static class |
BlockLog.EnumAxis |
Block.EnumOffsetType, Block.SoundType
Modifier and Type | Field and Description |
---|---|
static PropertyEnum<BlockLog.EnumAxis> |
LOG_AXIS |
AXIS
BLOCK_STATE_IDS, blockHardness, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, blockState, enableStats, field_181083_K, fullBlock, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, SLIME_SOUND, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, translucent, useNeighborBrightness
Constructor and Description |
---|
BlockLog() |
Modifier and Type | Method and Description |
---|---|
void |
breakBlock(World worldIn,
BlockPos pos,
IBlockState state) |
IBlockState |
onBlockPlaced(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer)
Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
IBlockstate
|
addCollisionBoxesToList, canCollideCheck, canDropFromExplosion, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, canReplace, canSilkHarvest, collisionRayTrace, colorMultiplier, colorMultiplier, createBlockState, createStackedBlock, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_181623_g, getActualState, getAmbientOcclusionLightValue, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDamageValue, getDefaultState, getEnableStats, getExplosionResistance, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightValue, getLocalizedName, getMapColor, getMaterial, getMetaFromState, getMixedBrightnessForBlock, getMobilityFlag, getOffsetType, getPlayerRelativeBlockHardness, getRenderColor, getRenderType, getSelectedBoundingBox, getStateById, getStateForEntityRender, getStateFromMeta, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getWeakPower, harvestBlock, hasComparatorInputOverride, hasTileEntity, isAssociatedBlock, isBlockNormalCube, isBlockSolid, isCollidable, isEqualTo, isFlowerPot, isFullBlock, isFullCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isTranslucent, isVisuallyOpaque, modifyAcceleration, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockEventReceived, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityCollidedWithBlock, onFallenUpon, onLanded, onNeighborBlockChange, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, registerBlocks, requiresUpdates, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick
public static final PropertyEnum<BlockLog.EnumAxis> LOG_AXIS
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
breakBlock
in class Block
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
onBlockPlaced
in class Block